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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Assault Mode" in "Card Name" or "Card Text". Search result Showing 1 to 21 of 21
Include "Assault Mode" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.9 (17) | Psi-Reflector |
Effect Monster Tuner Monster |
|||
- | 1 | Psychic | 400 | 300 | ||
If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn. | ||||||
▶︎ Deck | 9.3 (9) | Assault Sentinel | Effect Monster | |||
- | 4 | Beast-Warrior | 1600 | 800 | ||
You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn. | ||||||
▶︎ Deck | 8.7 (42) | Stardust Dragon/Assault Mode | Effect Monster | |||
- | 10 | Dragon | 3000 | 2500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Assault Mode Activate" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon that target. | ||||||
▶︎ Deck | 8.6 (23) | Assault Beast | Effect Monster | |||
- | 4 | Beast-Warrior | 1900 | 1200 | ||
You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand. | ||||||
▶︎ Deck | 7.4 (7) | Assault Mode Zero | Quick-Play Spell | |||
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster from your hand whose name includes the Tributed monster's name. (This is treated as a Special Summon with "Assault Mode Activate".) During your Main Phase: You can banish this card from your GY; Set 1 "Assault Mode Activate" directly from your hand or Deck. It can be activated this turn. You can only use each effect of "Assault Mode Zero" once per turn. | ||||||
▶︎ Deck | 6.8 (22) | Assault Mode Activate | Normal Trap | |||
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position. | ||||||
▶︎ Deck | 6.7 (18) | Doomkaiser Dragon/Assault Mode | Effect Monster | |||
- | 8 | Zombie | 2900 | 2000 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard. | ||||||
▶︎ Deck | 5 (21) | Red Dragon Archfiend/Assault Mode | Effect Monster | |||
- | 10 | Dragon | 3500 | 2500 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard. | ||||||
▶︎ Deck | 4.8 (8) | Assault Mercenary | Effect Monster | |||
- | 4 | Warrior | 1800 | 300 | ||
Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls. | ||||||
▶︎ Deck | 4.6 (12) | Colossal Fighter/Assault Mode | Effect Monster | |||
- | 10 | Warrior | 3300 | 1500 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard. | ||||||
▶︎ Deck | 4.6 (10) | Assault Counter | Counter Trap | |||
Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it. | ||||||
▶︎ Deck | 4.3 (12) | Arcane Apprentice |
Effect Monster Tuner Monster |
|||
- | 2 | Spellcaster | 1000 | 400 | ||
If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand. | ||||||
▶︎ Deck | 4.2 (5) | Assault Reboot | Normal Trap | |||
Tribute 1 "/Assault Mode" monster; Special Summon 1 "/Assault Mode" monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are "Assault Mode Activate" and/or specifically list "Assault Mode Activate" in their text, except "Assault Reboot"; shuffle them into the Deck. You can only use each effect of "Assault Reboot" once per turn. | ||||||
▶︎ Deck | 4 (10) | Assault Revival | Quick-Play Spell | |||
Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play. | ||||||
▶︎ Deck | 3.8 (12) | Arcanite Magician/Assault Mode | Effect Monster | |||
- | 9 | Spellcaster | 900 | 2300 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard. | ||||||
▶︎ Deck | 3.6 (15) | Hyper Psychic Blaster/Assault Mode | Effect Monster | |||
- | 11 | Psychic | 3500 | 3000 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard. | ||||||
▶︎ Deck | 3.5 (20) | T.G. Halberd Cannon/Assault Mode | Effect Monster | |||
- | 12 | Machine | 4500 | 4500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following effects of "T.G. Halberd Cannon/Assault Mode" once per turn. ●When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls. ●When this card on the field is destroyed: You can target 1 "T.G. Halberd Cannon" in your GY; Special Summon it, ignoring its Summoning conditions. |
||||||
▶︎ Deck | 2.7 (12) | Night Wing Sorceress | Effect Monster | |||
- | 3 | Spellcaster | 1300 | 1200 | ||
You can activate "Assault Mode Activate" the turn it is Set. | ||||||
▶︎ Deck | 2.2 (17) | Assault Teleport | Normal Spell | |||
Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards. | ||||||
▶︎ Deck | 2.1 (12) | Assault Overload | Quick-Play Spell | |||
Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200. | ||||||
▶︎ Deck | 1.2 (18) | Assault Slash | Normal Trap | |||
Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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